Creating Games, Saving Time, Improving Memory with Everyday Activities

At the heart of greenYgrey theory for everyday reality is the use and adaptation of everything for as much use as possible, inspired by reading about great thinkers of the human world, social activities like recycling and watching the way animals survive in harsh environments.

Saving Time, Creating Interest, Improving Memory

Hi, it’s Stephen Werewolfing, satirical comedy science correspondent at the greenYgrey inspired by legendary astrophysicist Stephen Hawking.

A novel and original example of this is the rather tedious job of going back and for between checking activity on social media, checking out their new posts, and then going back to see the next name in line.

Disclaimer: the checking out of their posts is the good, nice and enjoyable part of the activity, before were (sic) accused of not liking other people’s posts. 

So, to try and make the job of moving between windows less timely and more interesting we try and remember as many people as possible each time, so we don’t have to go back to our post again.

This seems to have the treblish greenYgreyish effect of saving time, creating self-competitive interest and hopefully helping improve short-term memory, as some quizzes and games claim to do.

Disclaimer: we have enough interest and variety in our world for competitiveness, so this post is only for positive readers, and not for those looking for negativity and competition.